
Drive: A Gamified Quarterback Training System
A gamified AR quarterback training platform that transforms after-hours practice into measurable, personalized development through immersive simulations, live feedback, and coach-connected insights.
Duration
2026 Spring
10 Weeks
Team
Isaiah Hoagland
Farrel Sudrajat (Support)
Skills
Figma, Interaction Design, User Testing, User Research
This Project Showcase is Under Development
My Role
I served as the project’s lead designer and researcher, overseeing the video’s storyboarding, cinematography, and editing. My teammate, Farrel, provided valuable support with the final VFX shots.
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Beyond designing the product, I wanted to challenge myself creatively by exploring cinematic storytelling through storyboarding, cinematography, and a new skill for me, sound design. A huge part of this capstone was learning and experimenting with sound design and post-production, discovering how audio can elevate the overall story.
Inspired by Apple’s product films, I wanted this video to capture that same feeling.






